Author: Rhenn Anthony Taguiam
Meta Description: Players don't have to make new PCs for their campaigns. In fact, players with D&D Adventurers League characters can take them to any AL-legal table!
Wouldn’t it sound awesome if you can play your Dungeons & Dragons 5e character in any playgroup? After all, it might feel fantastic saving the world with different adventuring parties. Of course, Dungeon Masters might refuse to add your character in their game outright, as it can wreck the balance of their campaign. Thankfully, Wizards of the Coast built D&D Adventurers League just for this.
Thanks to D&D Adventurers League (AL), players can freely switch playgroups and use the same character in different tables. Players with AL-legal characters can enter AL-legal tables without worrying about adjusting their stats, skills, and magic items. Cool, right?!
However, before you grab your AL-legal character sheet, let’s elaborate just what the Adventurers League is and what it entails for D&D fans.
Why Should I Join The Adventurers League?
If you’re able to play any D&D 5e game with your friends and colleagues, why should you even join AL? Here are some of the reasons why you should consider signing up in AL and make your own AL-legal character or table:
- It’s a formal organization. When we refer to D&D Adventurers League, this includes all forms of organized play for D&D 5e. It’s a formal organization managed by Wizards of the Coast themselves. As such, players who want to “feel” like they’re formally playing content from folks from Wizard themselves, they should definitely join AL to get this “exclusive” feeling.
- It introduces you to people who also love the game. Likewise, since AL games are run on different tables, players also have the opportunity to meet new colleagues and friends in these games. Some of these people might already be familiar to them - they might be from their local game store, someone they see at school, or even someone they see in social media.
- It has streamlined rules that won’t confuse the table. Since AL plays on a shared campaign setting, players have to follow rather strict rules in order to make sure games are experienced fairly and equally by everyone. Some might think this is a bummer, but in reality, this allows almost any player anywhere to join any game provided it’s AL-legal, be it in another town, city, or even country. Players can look at specific requirements in this 2019 FAQ.
- It allows you to bring your character to any game. Wouldn’t it be amazing to introduce your character to other tables? Instead of making a new character, AL allows you to make just one character and bring it to other tables. For as long as your character plays on the same Tier and follows some rules, you won’t have any problems showing off your skills as a Rogue or a Wizard to new tables all the time.
- It keeps your progress. Aside from being able to bring your character to any game, AL also allows you to keep your character’s progress. If you wish you can bring your Paladin 8/Sorcerer 3 character to another table, you’re free to do so for as long as they’re AL-legal and within the right tier!
- It lets you run your own games. If you’re an aspiring DM or a DM who wants to run different tables for different people, AL lets you run tables formally. This privilege means you’ll be allowed to host AL-legal games that help players not just have fun in D&D 5e but also help their AL-legal characters grow. Likewise, it’ll be your responsibility to host great games that your players won’t forget.
Join Any Table Anytime, Anywhere!
The D&D Adventurers League might be an overwhelming concept at first, especially for players who aren’t used to taking characters to different tables with different players. Thankfully, AL-legal tables enable players to make characters they can play across any table of their choosing - be it with the same people or a new crowd for a change.
If you’re interested in learning more about D&D AL, you can check out its dedicated page in the Dungeons & Dragons website!